SOLID Principles
Nov 7, 2019·
·
1 min read
Markus Hofbauer
Image credit: Unity ConnectAbstract
The SOLID principles are 5 general guidelines to make software more understandable, maintainable and flexible.
Date
Nov 7, 2019 15:00 — 16:00
Event
Location
Chair of Media Technology, Technical University of Munich
Arcisstr. 21, Munich, BY 80333
- S - Single-responsiblity principle.
- O - Open-closed principle.
- L - Liskov substitution principle.
- I - Interface segregation principle.
- D - Dependency Inversion Principle.

Authors
Markus Hofbauer
(he/him)
Software Engineer - Developer Productivity & Associate Lecturer
Markus is part of the Developer Productivity Engineering team at Zipline.
They develop and maintain the build system, developer tooling, and the CI/CD system to enable other developers to build and release high-quality software products.
Markus received his PhD in Electrical and Computer Engineering from the Technical University of Munich where he is still teaching principles of software engineering to students.